Zimone

Imagine worlds brought to life through sound. That's what I do.

I’m Simeon Hristov, a Sofia-based sound engineer and designer, dedicated to weaving compelling narratives through audio. For almost 20 years, I’ve sculpted sonic identities for games, films, and music, from immersive surround mixes to meticulously crafted sound design. My journey began in my teens, and for the past decade, I’ve channeled my expertise into the captivating, interactive world of game audio and non-linear media, always passionate about sound identity, immersive worldbuilding, and impactful storytelling.

Showreel

Implementation

What I do

Interactive Audio Design

Building dynamic sound systems that fuse with gameplay. Sound amplifies mechanics, shaping a game's distinct sonic identity.

Asset Creation

Forging distinctive audio elements that define the experience. Each sound, meticulously crafted, enriches the auditory landscape.

Audio Implementation

Integrating audio seamlessly into the game. Ensuring all sound assets and systems function flawlessly, bringing the soundscape to life.

Trailers & Cinematics

Designing captivating audio for game visuals. Delivering that 'wow' factor and cinematic richness that elevates presentation.

Mixing & Mastering

Balancing audio elements for a unified whole. Achieving a pristine soundscape, ensuring a polished, impactful final audio output.

Field & Foley Recording

Capturing authentic sounds, from subtle details to dramatic impacts. Adding realism and immersion to the sonic experience.

Sound Identity & Direction

Defining a game's unique sonic signature. Building a cohesive auditory vision that shapes the emotional environment.

Music & Composition

Composing melodies that elevate gameplay. Crafting a soundtrack that complements visuals and narrative, for an immersive journey.